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DR:MI November 2025 Event Content Warnings

Hello Drifters, Pointefolk, Mercynaries, and Travelers! Once again we bring you a content warning post, so you’re out-of- game prepared for all of the mayhem and monsters we’re throwing your way during this November trade!

Hello Drifters, Pointefolk, Mercynaries, and Travelers! Once again we bring you a content warning post, so you’re out-of-game prepared for all of mayhem and monsters the we’re throwing your way during this November trade!

Dystopia Rising is by nature a horror and survival larp, and while we DO love to shock and scare your characters, we’d never want to do any actual mental or physical harm to our playerbase. Please remember it’s always okay to opt out of a scene and walk away, with no penalties or repercussions for you or your character. Player safety is first and foremost. If you have any questions or concerns after reading this blog, let us know!

Below are the elements to expect from this event.

  • Darkness/The Unknown - Mercy Pointe uses lanterns to keep the darkness at bay-- and what lurks within it. Themes of darkness and what is just out of sight will be featured in some mods.

  • Violence/Gore - Mods may include simulated violence and gore. These may involve blood, intense combat, or body horror. Please use the eyes down mechanic if you are uncomfortable at any time.

  • Critter Death - This event has a lot of critter threats, meaning a lot of potential deaths of animals portrayed by NPCs. No actual animals will ever be harmed at DR:MI.

  • Critter Attacks - Critters are attacking strangely, which means there’s a higher chance of you being attacked by them.

  • Loss of Control - Potential psionic effects may cause characters to act beyond their own will.

  • Torture - A mod will simulate torture on an NPC and may be uncomfortable for some present.

Please remember you can always OPT OUT of a scene using ‘Eyes Down’ - placing your hand over your brow and looking down to signal you are leaving a scene for any reason, no questions asked. You may also ask a guide on scene to help find you somewhere to decompress. 

We encourage all players to use the OK Check-In system, even when not in an intense scene. 

As a reminder, the OK Check-In system works as below:

  • Player 1 holds the OK hand gesture up to Player 2 (reminder- can be a PC or NPC).

  • Player 2 has three options:

    • Thumbs up - “All is good, I’m having a great time.” Continue with the scene.

    • Hand flat and moving in an “Eh?” gesture - “I’m not sure.” Deescalate the scene, offer to find somewhere to decompress/find a guide or staff to help.

    • Thumbs down - “I’m not okay/I’m uncomfortable with this scene” - Deescalate the scene, offer to find somewhere to decompress/find a guide or staff to help.

  • Based on Player 2’s response, Player 1 should do the following

    • Thumbs up - Continue with the scene.

    • Hand flat and moving in an “Eh?” gesture - Deescalate the scene, offer to find somewhere to decompress/find a guide or staff to help.

    • Thumbs down - Deescalate the scene, offer to find somewhere to decompress/find a guide or staff to help.

  • Players are not expected to be therapists. We just ask that you show kindness to your fellow player and assist them in finding somewhere safe at the bare minimum. If there is an issue you need assistance with, Kendall is our Community Management Director

We will do our best to give content warnings before the modules these warnings pertain to. Please let us know at drmimercypointe@gmail.com if you have any questions and concerns. 

With all that said, we can’t wait to bring you safe frights and terror this event! See you soon!

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Guest User Guest User

DR:MI October 2025 Event Content Warnings

Hello Drifters, Pointefolk, Mercynaries, and Travelers! Once again we bring you a content warning post, so you’re out-of- game prepared for all of the horror and fights we’re throwing your way during this October trade!

Hello Drifters, Pointefolk, Mercynaries, and Travelers! Once again we bring you a content warning post, so you’re out-of-game prepared for all of horror and fights the we’re throwing your way during this October trade!

Dystopia Rising is by nature a horror and survival larp, and while we DO love to shock and scare your characters, we’d never want to do any actual mental or physical harm to our playerbase. Please remember it’s always okay to opt out of a scene and walk away, with no penalties or repercussions for you or your character. Player safety is first and foremost. If you have any questions or concerns after reading this blog, let us know!

Below are the elements to expect from this event.

  • Darkness/The Unknown - Mercy Pointe uses lanterns to keep the darkness at bay-- and what lurks within it. Themes of darkness and what is just out of sight will be featured in some mods.

  • Violence/Gore - Mods may include simulated violence and gore. These may involve blood, intense combat, or body horror. Please use the eyes down mechanic if you are uncomfortable at any time.

  • Criminals & Morality - With criminals still on the loose, NPCs may attempt to steal, rob, and murder unsuspecting players. NPCs may bring up discussions involving morality and what makes a criminal.

  • Depression/Nihilism  - Themes of hopelessness and grief will be displayed during this event.

  • Experimentation - A mod will feature a gruesome medical experiment.

  • War - The Chronicle has proclaimed full on war with the Grand Tides area. Themes of war will be prevalent in this month’s mods.

Please remember you can always OPT OUT of a scene using ‘Eyes Down’ - placing your hand over your brow and looking down to signal you are leaving a scene for any reason, no questions asked. You may also ask a guide on scene to help find you somewhere to decompress. 

We encourage all players to use the OK Check-In system, even when not in an intense scene. 

As a reminder, the OK Check-In system works as below:

  • Player 1 holds the OK hand gesture up to Player 2 (reminder- can be a PC or NPC).

  • Player 2 has three options:

    • Thumbs up - “All is good, I’m having a great time.” Continue with the scene.

    • Hand flat and moving in an “Eh?” gesture - “I’m not sure.” Deescalate the scene, offer to find somewhere to decompress/find a guide or staff to help.

    • Thumbs down - “I’m not okay/I’m uncomfortable with this scene” - Deescalate the scene, offer to find somewhere to decompress/find a guide or staff to help.

  • Based on Player 2’s response, Player 1 should do the following

    • Thumbs up - Continue with the scene.

    • Hand flat and moving in an “Eh?” gesture - Deescalate the scene, offer to find somewhere to decompress/find a guide or staff to help.

    • Thumbs down - Deescalate the scene, offer to find somewhere to decompress/find a guide or staff to help.

  • Players are not expected to be therapists. We just ask that you show kindness to your fellow player and assist them in finding somewhere safe at the bare minimum. If there is an issue you need assistance with, Kendall is our Community Management Director

We will do our best to give content warnings before the modules these warnings pertain to. Please let us know at drmimercypointe@gmail.com if you have any questions and concerns. 

With all that said, we can’t wait to bring you safe frights and terror this event! See you soon!

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Guest User Guest User

DR:MI September 2025 Event Content Warnings

Hello Drifters, Pointefolk, Mercynaries, and Travelers! Once again we bring you a content warning post, so you’re out-of- game prepared for all of the crime and corruption we’re throwing your way during this September trade!

Hello Drifters, Pointefolk, Mercynaries,and Travelers! Once again we bring you a content warning post, so you’re out-of-game prepared for all of the crime and corruption we’re throwing your way during this September trade!

Dystopia Rising is by nature a horror and survival larp, and while we DO love to shock and scare your characters, we’d never want to do any actual mental or physical harm to our playerbase. Please remember it’s always okay to opt out of a scene and walk away, with no penalties or repercussions for you or your character. Player safety is first and foremost. If you have any questions or concerns after reading this blog, let us know!

Below are the elements to expect from this event.

  • Darkness/The Unknown - Mercy Pointe uses lanterns to keep the darkness at bay-- and what lurks within it. Themes of darkness and what is just out of sight will be featured in some mods.

  • Gambling - A mod will contain gambling games and discussions of gambling.

  • Violence/Gore - Mods may include simulated violence and gore. These may involve blood, intense combat, or body horror. Please use the eyes down mechanic if you are uncomfortable at any time.

  • Criminals & Morality - With criminals on the loose, NPCs may attempt to steal, rob, and murder unsuspecting players. NPCs may bring up discussions involving morality and what makes a criminal.

  • Grief/Loss - Some NPCs will be seen at their breaking point during this event, and discussions themed around grief and loss may occur.

  • Experimentation - A mod will feature a gruesome medical experiment.

  • Drug Addiction - A player requested mod will deal with drug addiction and the ugly side of it. This mod will be made known so themes may be avoided if players choose to do so.

Please remember you can always OPT OUT of a scene using ‘Eyes Down’ - placing your hand over your brow and looking down to signal you are leaving a scene for any reason, no questions asked. You may also ask a guide on scene to help find you somewhere to decompress. 

We encourage all players to use the OK Check-In system, even when not in an intense scene. 

As a reminder, the OK Check-In system works as below:

  • Player 1 holds the OK hand gesture up to Player 2 (reminder- can be a PC or NPC).

  • Player 2 has three options:

    • Thumbs up - “All is good, I’m having a great time.” Continue with the scene.

    • Hand flat and moving in an “Eh?” gesture - “I’m not sure.” Deescalate the scene, offer to find somewhere to decompress/find a guide or staff to help.

    • Thumbs down - “I’m not okay/I’m uncomfortable with this scene” - Deescalate the scene, offer to find somewhere to decompress/find a guide or staff to help.

  • Based on Player 2’s response, Player 1 should do the following

    • Thumbs up - Continue with the scene.

    • Hand flat and moving in an “Eh?” gesture - Deescalate the scene, offer to find somewhere to decompress/find a guide or staff to help.

    • Thumbs down - Deescalate the scene, offer to find somewhere to decompress/find a guide or staff to help.

  • Players are not expected to be therapists. We just ask that you show kindness to your fellow player and assist them in finding somewhere safe at the bare minimum. If there is an issue you need assistance with, Kendall is our Community Management Director

We will do our best to give content warnings before the modules these warnings pertain to. Please let us know at drmimercypointe@gmail.com if you have any questions and concerns. 

With all that said, we can’t wait to bring you safe frights and terror this event! See you soon!

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Guest User Guest User

DR:MI August 2025 Event Content Warnings

Hello Drifters, Pointefolk, and Travelers! Once again we bring you a content warning post, so you’re out-of- game prepared for all of the intrigue and horror we’re throwing your way during this August trade!

Hello Drifters, Pointefolk, and Travelers! Once again we bring you a content warning post, so you’re out-of-game prepared for all of the horror and hard choices we’re throwing your way during this August trade!

Dystopia Rising is by nature a horror and survival larp, and while we DO love to shock and scare your characters, we’d never want to do any actual mental or physical harm to our playerbase. Please remember it’s always okay to opt out of a scene and walk away, with no penalties or repercussions for you or your character. Player safety is first and foremost. If you have any questions or concerns after reading this blog, let us know!

Below are the elements to expect from this event.

  • Darkness/The Unknown - Mercy Pointe uses lanterns to keep the darkness at bay-- and what lurks within it. Themes of what is lurking just out of sight will be prevalent this month.

  • Gambling - A mod will contain gambling games and discussions of gambling.

  • Violence/Gore - Mods may include simulated violence and gore. These may involve blood or intense combat. Please use the eyes down mechanic if you are uncomfortable at any time.

  • Fake Bombs/Explosions - There will be a mod that will include crawling and squeezing through tight spaces. This will be advertised beforehand, and accommodations can be made if need be.

  • Body Horror - Players may opt-in during a mod to have fake blood and guts on them.

  • Large Scale Destruction - There will be “out-of-town” mods where players visit the ruins of destroyed towns in the surrounding area. These will deal with catastrophic events and death.

Please remember you can always OPT OUT of a scene using ‘Eyes Down’ - placing your hand over your brow and looking down to signal you are leaving a scene for any reason, no questions asked. You may also ask a guide on scene to help find you somewhere to decompress. 

We encourage all players to use the OK Check-In system, even when not in an intense scene. 

As a reminder, the OK Check-In system works as below:

  • Player 1 holds the OK hand gesture up to Player 2 (reminder- can be a PC or NPC).

  • Player 2 has three options:

    • Thumbs up - “All is good, I’m having a great time.” Continue with the scene.

    • Hand flat and moving in an “Eh?” gesture - “I’m not sure.” Deescalate the scene, offer to find somewhere to decompress/find a guide or staff to help.

    • Thumbs down - “I’m not okay/I’m uncomfortable with this scene” - Deescalate the scene, offer to find somewhere to decompress/find a guide or staff to help.

  • Based on Player 2’s response, Player 1 should do the following

    • Thumbs up - Continue with the scene.

    • Hand flat and moving in an “Eh?” gesture - Deescalate the scene, offer to find somewhere to decompress/find a guide or staff to help.

    • Thumbs down - Deescalate the scene, offer to find somewhere to decompress/find a guide or staff to help.

  • Players are not expected to be therapists. We just ask that you show kindness to your fellow player and assist them in finding somewhere safe at the bare minimum. If there is an issue you need assistance with, Kendall is our Community Management Director

We will do our best to give content warnings before the modules these warnings pertain to. Please let us know at drmimercypointe@gmail.com if you have any questions and concerns. 

With all that said, we can’t wait to bring you safe frights and terror this event! See you soon!

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Guest User Guest User

DR:MI July 2025 Event Content Warnings

Hello Drifters, Pointefolk, and Travelers! Once again we bring you a content warning post, so you’re out-of- game prepared for all of the intrigue and horror we’re throwing your way during this July trade!

Hello Drifters, Pointefolk, and Travelers! Once again we bring you a content warning post, so you’re out-of- game prepared for all of the games and gore we’re throwing your way during this July trade!

Dystopia Rising is by nature a horror and survival larp, and while we DO love to shock and scare your characters, we’d never want to do any actual mental or physical harm to our playerbase. Please remember it’s always okay to opt out of a scene and walk away, with no penalties or repercussions for you or your character. Player safety is first and foremost. If you have any questions or concerns after reading this blog, let us know!

Below are the elements to expect from this event.

  • Character Vs. Character Elements - This month involves games that pit players’ teams against each other. As such, there will be a level of CVC involved. This does not necessarily mean violent CVC, but could lead to it. Please communicate with each other and take actions in good faith, we’re all here to spend a weekend of play pretend in the woods! We suggest reading page 76 of the DR Live Players Guide for more information on CVC.

  • Darkness/The Unknown - Mercy Pointe uses lanterns to keep the darkness at bay-- and what lurks within it. Themes of what is lurking just out of sight will be prevalent this month.

  • Claustrophobia/Cramped Quarters - There will be a mod that will include crawling and squeezing through tight spaces. This will be advertised beforehand, and accommodations can be made if need be.

  • Violence/Gore - Mods may include simulated violence and gore. These may involve blood and/or body horror that may disturb players. Please use the eyes down mechanic if you are uncomfortable at any time.

  • Large Scale Destruction - There will be “out-of-town” mods where players visit the ruins of destroyed towns in the surrounding area. These will deal with catastrophic events and death.

  • Water Splash Mod - There will be a water splash mod at 3:30 pm, which will be heavily advertised as such. YOU MAY GET WET!

  • Self Sacrifice - There will be one mod that involves potential self sacrifice in an act of heroism of an NPC. If at any time you feel uncomfortable, please exit the scene using the eyes down mechanic.

  • Fake Fire - There is an arsonist faction in town, as well as a mod having to do with putting out fire. There will be no real flames at this mod, but please use the eyes down mechanic if you are uncomfortable at any time.

Please remember you can always OPT OUT of a scene using ‘Eyes Down’ - placing your hand over your brow and looking down to signal you are leaving a scene for any reason, no questions asked. You may also ask a guide on scene to help find you somewhere to decompress. 

We encourage all players to use the OK Check-In system, even when not in an intense scene. 

As a reminder, the OK Check-In system works as below:

  • Player 1 holds the OK hand gesture up to Player 2 (reminder- can be a PC or NPC).

  • Player 2 has three options:

    • Thumbs up - “All is good, I’m having a great time.” Continue with the scene.

    • Hand flat and moving in an “Eh?” gesture - “I’m not sure.” Deescalate the scene, offer to find somewhere to decompress/find a guide or staff to help.

    • Thumbs down - “I’m not okay/I’m uncomfortable with this scene” - Deescalate the scene, offer to find somewhere to decompress/find a guide or staff to help.

  • Based on Player 2’s response, Player 1 should do the following

    • Thumbs up - Continue with the scene.

    • Hand flat and moving in an “Eh?” gesture - Deescalate the scene, offer to find somewhere to decompress/find a guide or staff to help.

    • Thumbs down - Deescalate the scene, offer to find somewhere to decompress/find a guide or staff to help.

  • Players are not expected to be therapists. We just ask that you show kindness to your fellow player and assist them in finding somewhere safe at the bare minimum. If there is an issue you need assistance with, Kendall is our Community Management Director

We will do our best to give content warnings before the modules these warnings pertain to. Please let us know at drmimercypointe@gmail.com if you have any questions and concerns. 

With all that said, we can’t wait to bring you safe frights and terror this event! See you soon!

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Guest User Guest User

DR:MI June 2025 Event Content Warnings

Hello Drifters, Pointefolk, and Travelers! Once again we bring you a content warning post, so you’re out-of- game prepared for all of the intrigue and horror we’re throwing your way during this June trade!

Hello Drifters, Pointefolk, and Travelers! Once again we bring you a content warning post, so you’re out-of- game prepared for all of the intrigue and horror we’re throwing your way during this June trade!

Dystopia Rising is by nature a horror and survival larp, and while we DO love to shock and scare your characters, we’d never want to do any actual mental or physical harm to our playerbase. Please remember it’s always okay to opt out of a scene and walk away, with no penalties or repercussions for you or your character. Player safety is first and foremost. If you have any questions or concerns after reading this blog, let us know!

Below are the elements to expect from this event.

  • Darkness/The Unknown - Mercy Pointe uses lanterns to keep the darkness at bay-- and what lurks within it. Themes of what is lurking just out of sight will be prevalent this month.

  • Deception - This month is all about whodunnit and pointing fingers. NPCs may be less than truthful, and it’s up to PCs to suss out who is lying.

  • Violence/Gore - Mods may include simulated violence and gore. These may involve blood and/or body horror that may disturb players. Please use the eyes down mechanic if you are uncomfortable at any time.

  • Grief - There will be mods exploring grief and heavy subjects. If at any time you feel overwhelmed by these mods, please feel free to use the eyes down mechanic.

  • Cannibalism - Raiders and Zombies alike have various Cannibalism skills. While this is a common theme in DR, we want players to be aware it may occur.

  • Torture - There are a few mods where NPCs and PCs may be tortured by various threats. If at any time you feel uncomfortable, please talk to the Guide on hand or exit the scene using the eyes down mechanic.

  • Self Sacrifice - There will be one mod that involves self sacrifice of an NPC. If at any time you feel uncomfortable, please exit the scene using the eyes down mechanic.

  • Smoke Bombs - We will have smoke bombs during the finale mod, and will warn players ahead of time before they go off.

Please remember you can always OPT OUT of a scene using ‘Eyes Down’ - placing your hand over your brow and looking down to signal you are leaving a scene for any reason, no questions asked. You may also ask a guide on scene to help find you somewhere to decompress. 

We encourage all players to use the OK Check-In system, even when not in an intense scene. 

As a reminder, the OK Check-In system works as below:

  • Player 1 holds the OK hand gesture up to Player 2 (reminder- can be a PC or NPC).

  • Player 2 has three options:

    • Thumbs up - “All is good, I’m having a great time.” Continue with the scene.

    • Hand flat and moving in an “Eh?” gesture - “I’m not sure.” Deescalate the scene, offer to find somewhere to decompress/find a guide or staff to help.

    • Thumbs down - “I’m not okay/I’m uncomfortable with this scene” - Deescalate the scene, offer to find somewhere to decompress/find a guide or staff to help.

  • Based on Player 2’s response, Player 1 should do the following

    • Thumbs up - Continue with the scene.

    • Hand flat and moving in an “Eh?” gesture - Deescalate the scene, offer to find somewhere to decompress/find a guide or staff to help.

    • Thumbs down - Deescalate the scene, offer to find somewhere to decompress/find a guide or staff to help.

  • Players are not expected to be therapists. We just ask that you show kindness to your fellow player and assist them in finding somewhere safe at the bare minimum. If there is an issue you need assistance with, Kendall is our Community Management Director

We will do our best to give content warnings before the modules these warnings pertain to. Please let us know at drmimercypointe@gmail.com if you have any questions and concerns. 

With all that said, we can’t wait to bring you safe frights and terror this event! See you soon!

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Guest User Guest User

DR:MI May 2025 Event Content Warnings

Hello Wastelanders! As previously done, we’re bringing you a content warning post, so you’re out-of-game prepared for all of the fast-paced action and horror we’re throwing your way during this May event!

Hello Drifters and Travelers! Once again we bring you a content warning post, so you’re out-of- game prepared for all of the intrigue and horror we’re throwing your way during this May trade!

Dystopia Rising is by nature a horror and survival larp, and while we DO love to shock and scare your characters, we’d never want to do any actual mental or physical harm to our playerbase. Please remember it’s always okay to opt out of a scene and walk away, with no penalties or repercussions for you or your character. Player safety is first and foremost. If you have any questions or concerns after reading this blog, let us know!

Below are the elements to expect from this event.

  • Diseases - The plot for this month is very disease themed. We know this can be a sensitive subject, so we have attempted to make sure the content is treated with care. 

  • Sick/hurt Critters - Mods also may include diseased animals. Please use the eyes down mechanic if you are uncomfortable at any time.

  • Gore - Mods may include simulated gore. These may involve blood and/or body horror that may disturb players. Please use the eyes down mechanic if you are uncomfortable at any time. 

  • Surgery/Medical Roleplay- With diseases comes treatments, and with the wasteland comes need for medical attention. Mods may include medical and/or surgical roleplay.

  • Psychological Horror - You may encounter psychological aspects such as extreme fear, grief, and especially gaslighting and paranoia. We encourage players to take a moment after intense scenes to decompress so that you can keep enjoying your game without extreme bleed.

  • Bomb Mention - Mods may include a threat of bombs or lethal traps. We will never put players in real harm, and will not have any loud sounds going off without letting players know first.

Please remember you can always OPT OUT of a scene using ‘Eyes Down’ - placing your hand over your brow and looking down to signal you are leaving a scene for any reason, no questions asked. You may also ask a guide on scene to help find you somewhere to decompress. 

We encourage all players to use the OK Check-In system, even when not in an intense scene. 

As a reminder, the OK Check-In system works as below:

  • Player 1 holds the OK hand gesture up to Player 2 (reminder- can be a PC or NPC).

  • Player 2 has three options:

    • Thumbs up - “All is good, I’m having a great time.” Continue with the scene.

    • Hand flat and moving in an “Eh?” gesture - “I’m not sure.” Deescalate the scene, offer to find somewhere to decompress/find a guide or staff to help.

    • Thumbs down - “I’m not okay/I’m uncomfortable with this scene” - Deescalate the scene, offer to find somewhere to decompress/find a guide or staff to help.

  • Based on Player 2’s response, Player 1 should do the following

    • Thumbs up - Continue with the scene.

    • Hand flat and moving in an “Eh?” gesture - Deescalate the scene, offer to find somewhere to decompress/find a guide or staff to help.

    • Thumbs down - Deescalate the scene, offer to find somewhere to decompress/find a guide or staff to help.

  • Players are not expected to be therapists. We just ask that you show kindness to your fellow player and assist them in finding somewhere safe at the bare minimum. If there is an issue you need assistance with, Kendall is our Community Management Director

We will do our best to give content warnings before the modules these warnings pertain to. Please let us know at drmimercypointe@gmail.com if you have any questions and concerns. 

With all that said, we can’t wait to bring you safe frights and terror this event! See you soon!

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Guest User Guest User

DR:MI April 2025 Event Content Warnings

Hello Wastelanders! As previously done, we’re bringing you a content warning post, so you’re out-of-game prepared for all of the fast-paced action and horror we’re throwing your way during this April event!

Hello Wastelanders! As previously done, we’re bringing you a content warning post, so you’re out-of-game prepared for all of the fast-paced action and horror we’re throwing your way during this March event!

Dystopia Rising is by nature a horror and survival larp, and while we DO love to shock and scare your characters, we’d never want to do any actual mental or physical harm to our playerbase. Please remember it’s always okay to opt out of a scene and walk away, with no penalties or repercussions for you or your character. Player safety is first and foremost. If you have any questions or concerns after reading this blog, let us know!

Below are the elements to expect from this event.

  • Gore/Violence - Mods may include described gore. These may involve body horror that may disturb players. Please use the eyes down mechanic if you are uncomfortable at any time. 

  • Claustrophobia - There may be scenes where your PC is described to be in a small and/or enclosed space.

  • Drowning - With this event taking place on a ship, there will be mods in the water. Mods may include threats of drowning or NPCs drowning.  

  • Paranoia - This event is centered around not knowing who you can trust. Therefore, PCs may experience paranoia, or may be questioned by paranoid NPCs.

  • Fire/Arson - There is an arsonist faction called the Firestarters that will be on board the Candle’s Flame. Mods may include fire or explosions.

  • Thalassophobia - The setting of Shallow Trust takes place on the Lakeseas. There may be underwater mods that involve deep water, and the ship will be sailing over deep water.

  • Psychological Horror - You may encounter psychological aspects such as extreme fear, grief, and more. We encourage players to take a moment after intense scenes to decompress so that you can keep enjoying your game without extreme bleed.

  • Gaslighting/Lying - With themes of distrust occuring on board, you may find NPCs gaslighting or lying to PCs. If at any time you feel uncomfortable, please talk to your ST or eyes down out of the scene.

Please remember you can always OPT OUT of a scene using ‘Eyes Down’ - we just ask you to let your ST know that you need to leave, privately if that makes you more comfortable, and you can bow out, no questions asked. 

We encourage all players to use the OK Check-In system, even when not in an intense scene. 

As a reminder, the OK Check-In system online works as below:

  • Player 1 uses the OK emoji (👌), either on their own post or in parentheses to Player 2 (reminder- can be a PC or NPC).

  • Player 2 has three options:

    • Thumbs up emoji (👍) - “All is good, I’m having a great time.” Continue with the scene.

    • Question mark emoji (❓) - “I’m not sure.” Deescalate the scene, offer to find somewhere to decompress/find a ST or staff to help.

    • Thumbs down emoji (👎) - “I’m not okay/I’m uncomfortable with this scene” - Deescalate the scene, offer to find somewhere to decompress/find a ST or staff to help.

  • Based on Player 2’s response, Player 1 should do the following

    • Thumbs up emoji (👍) - Continue with the scene.

    • Question mark emoji (❓) - Deescalate the scene, offer to find somewhere to decompress/find a guide or staff to help.

    • Thumbs down emoji (👎) - Deescalate the scene, offer to find somewhere to decompress/find a guide or staff to help.

  • Remember that no combat CVC is allowed at online games. Period. (Pre-negotiated tussling between friends with no real mechanical consequences doesn’t count. For things like tense arguments, remember we can still use the OK check-in system online.)

  • Players are not expected to be therapists. We just ask that you show kindness to your fellow player and assist them in finding somewhere safe at the bare minimum. If there is an issue you need assistance with, Kendall is our Player Relations manager.

We will do our best to give content warnings before the modules these warnings pertain to. With all that said, we can’t wait to bring you safe frights and terror this event! See you soon!

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Guest User Guest User

DR:MI October Event Content Warning

Hello Mourners and Travelers! Once again we bring you a content warning post, so you’re out-of- game prepared for all of the fear and horror we’re throwing your way during this October trade!

Dystopia Rising is by nature a horror and survival larp, and while we DO love to shock and scare your characters, we’d never want to do any actual mental or physical harm to our playerbase Please remember it’s always okay to opt out of a scene and walk away, with no penalties or repercussions for you or your character. Player safety is first and foremost. If you have any questions or concerns after reading this blog, let us know!

Below are the elements to expect from this event.

  • Clowns - There is a faction of Nemesis, some of which use clown makeup and costumes. They will be highly present during this event.

  • CVC Scenarios - During this trade, there will be games that may force your character to cause harm to other characters. We always encourage the use of CVC check-ins during these points to make sure everyone is having a good time, and you are able to opt-out if you ever become uncomfortable.

  • Self Harm - The games mentioned above may force characters to harm themselves as well. We realize that players could be triggered by this, and would never want to make anyone feel unsafe. If you are uncomfortable with this aspect, you are of course able to opt-out of the scene, and we will announce when scenes may include this.

  • Psychological Horror - This event is about horrific games and how far a character is willing to push themselves, even breaking themselves in the process. You may encounter psychological aspects such as extreme fear, gaslighting, paranoia, grief, and more. We encourage players to take a moment after intense scenes to decompress so that you can keep enjoying your game without extreme bleed.

  • Cannibalism - Other than our Gorger friends, there is a module that includes themes of cannibalism, and may have PCs unknowingly partaking in it. We will warn out of game when this module is happening, so those who do not want to participate can avoid it.

  • Torture - NPCs and/or PCs may be subject to fake torture. We will never actually put anyone at risk, and all scenes will be using the OK Check-In system to make sure everyone is having a safe and fun time.

  • Parasites - Specifically parasites that host in human bodies and cause harm. This includes elements like eggs, creatures growing within the skin, etc.

  • Jumpscares - It’s Halloween! With so many Nemesis, you may encounter a jumpscare. If you have a medical condition that may be affected by this, please let us know at dystopiarisingmi@gmail.com.

  • Entrapment - Your characters may be tricked into committing a crime or horrible act. We would never have a player commit a real world crime or dangerous act, and we encourage players to use the check-in system if they are concerned. This also means your character being physically trapped in a room or space. If you have claustrophobia or any other concern about this, feel free to let a guide know. We want you to feel safe!

  • Potential Sucide - Your characters may harm themselves to the point of death. There will also be a roulette like game that could kill your characters. Please remember if a scene becomes too intense, you may always eyes down and opt out.

Please remember you can always OPT OUT of a scene using ‘Eyes Down’ - placing your hand over your brow and looking down to signal you are leaving a scene for any reason, no questions asked. You may also ask a guide on scene to help find you somewhere to decompress. 

We encourage all players to use the OK Check-In system, even when not in an intense scene. 

As a reminder, the OK Check-In system works as below:

  • Player 1 holds the OK hand gesture up to Player 2 (reminder- can be a PC or NPC).

  • Player 2 has three options:

    • Thumbs up - “All is good, I’m having a great time.” Continue with the scene.

    • Hand flat and moving in an “Eh?” gesture - “I’m not sure.” Deescalate the scene, offer to find somewhere to decompress/find a guide or staff to help.

    • Thumbs down - “I’m not okay/I’m uncomfortable with this scene” - Deescalate the scene, offer to find somewhere to decompress/find a guide or staff to help.

  • Based on Player 2’s response, Player 1 should do the following:

    • Thumbs up - Continue with the scene.

    • Hand flat and moving in an “Eh?” gesture - Deescalate the scene, offer to find somewhere to decompress/find a guide or staff to help.

    • Thumbs down - Deescalate the scene, offer to find somewhere to decompress/find a guide or staff to help.

  • Players are not expected to be therapists. We just ask that you show kindness to your fellow player and assist them in finding somewhere safe at the bare minimum. If there is an issue you need assistance with, Kendall is our Player Relations manager.

We will do our best to give content warnings before the modules these warnings pertain to. Please let us know at dystopiarisingmi@gmail.com if you have any questions and concerns. 

With all that said, we can’t wait to bring you safe frights and terror this event! See you soon!

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DR:MI September Event Content Warning

Hello Mourners and Travelers. Dystopia Rising is by nature a horror and survival larp - and this month we’re doing our best to really bring you the horror. We have some shocking, scary stuff in store! While we DO love to shock and scare your characters, we’d never want to do any actual mental or physical harm to our playerbase. Thus, we have a few content warnings before our September trade, allowing you to prepare yourself and ask us any questions so all can have a fun and safe game. Please remember it’s always okay to opt out of a scene and walk away, with no penalties or repercussions for you or your character. Player safety is first and foremost.

Below are the elements to expect from this event.

  • Parasites - Specifically parasites that host in human bodies and cause harm. This includes elements like eggs, creatures growing within the skin, etc.

  • Worms - We will have wormlike props that will be fairly gross. 

  • Body Horror - Alongside body horror that comes from parasites, we will have other scenes of mutilation or damage to the body that might disturb players. 

  • Force Feeding - There might be moments when NPCs and/or PCs may be “forced” to ingest an item or effect. We will never force anyone to physically ingest something they do not wish to. Before any scene of force feeding occurs, you will be asked your consent to the scene and be informed OOG what is in the ingestible for allergy and food tolerance purposes.

  • Extreme Gore - There will be a great amount of fake blood and body parts seen at this event, and it may be detailed in realistic ways.

  • Disease - NPCs and/or PCs may become infected with a disease. It is a major part of this month’s plot. Diseases involve coughing up blood, roleplaying malaise, and other social roleplay effects. 

  • Clowns - There is a faction of Nemesis that use clown makeup and costumes. They will be present during this event.

  • Torture - NPCs and/or PCs may be subject to fake torture. We will never actually put anyone at risk, and all scenes will be using the OK Check-In system to make sure everyone is having a safe and fun time.

  • Fake Drug Use - With the release of the Local Drug Plot Cards, there will be fake drug use and manufacturing seen at this event. We prohibit the use of all actual drugs and alcohol at our events.

Please remember you can always OPT OUT of a scene using ‘Eyes Down’ - placing your hand over your brow and looking down to signal you are leaving a scene for any reason, no questions asked. You may also ask a guide on scene to help find you somewhere to decompress. 

We encourage all players to use the OK Check-In system, even when not in an intense scene. 

As a reminder, the OK Check-In system works as below:

  • Player 1 holds the OK hand gesture up to Player 2 (reminder- can be a PC or NPC).

  • Player 2 has three options:

    • Thumbs up - “All is good, I’m having a great time.” Continue with the scene.

    • Hand flat and moving in an “Eh?” gesture - “I’m not sure.” Deescalate the scene, offer to find somewhere to decompress/find a guide or staff to help.

    • Thumbs down - “I’m not okay/I’m uncomfortable with this scene” - Deescalate the scene, offer to find somewhere to decompress/find a guide or staff to help.

  • Based on Player 2’s response, Player 1 should do the following:

    • Thumbs up - Continue with the scene.

    • Hand flat and moving in an “Eh?” gesture - Deescalate the scene, offer to find somewhere to decompress/find a guide or staff to help.

    • Thumbs down - Deescalate the scene, offer to find somewhere to decompress/find a guide or staff to help.

  • Players are not expected to be therapists. We just ask that you show kindness to your fellow player and assist them in finding somewhere safe at the bare minimum. If there is an issue you need assistance with, Kendall is our Player Relations manager.

We will do our best to give content warnings before the modules these warnings pertain to. Please let us know at dystopiarisingmi@gmail.com if you have any questions and concerns. 

With all that said, we can’t wait to bring you safe frights and terror this event! See you soon!


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