DR:MI October 2025 Event Content Warnings
Hello Drifters, Pointefolk, Mercynaries, and Travelers! Once again we bring you a content warning post, so you’re out-of- game prepared for all of the horror and fights we’re throwing your way during this October trade!
Hello Drifters, Pointefolk, Mercynaries, and Travelers! Once again we bring you a content warning post, so you’re out-of-game prepared for all of horror and fights the we’re throwing your way during this October trade!
Dystopia Rising is by nature a horror and survival larp, and while we DO love to shock and scare your characters, we’d never want to do any actual mental or physical harm to our playerbase. Please remember it’s always okay to opt out of a scene and walk away, with no penalties or repercussions for you or your character. Player safety is first and foremost. If you have any questions or concerns after reading this blog, let us know!
Below are the elements to expect from this event.
Darkness/The Unknown - Mercy Pointe uses lanterns to keep the darkness at bay-- and what lurks within it. Themes of darkness and what is just out of sight will be featured in some mods.
Violence/Gore - Mods may include simulated violence and gore. These may involve blood, intense combat, or body horror. Please use the eyes down mechanic if you are uncomfortable at any time.
Criminals & Morality - With criminals still on the loose, NPCs may attempt to steal, rob, and murder unsuspecting players. NPCs may bring up discussions involving morality and what makes a criminal.
Depression/Nihilism - Themes of hopelessness and grief will be displayed during this event.
Experimentation - A mod will feature a gruesome medical experiment.
War - The Chronicle has proclaimed full on war with the Grand Tides area. Themes of war will be prevalent in this month’s mods.
Please remember you can always OPT OUT of a scene using ‘Eyes Down’ - placing your hand over your brow and looking down to signal you are leaving a scene for any reason, no questions asked. You may also ask a guide on scene to help find you somewhere to decompress.
We encourage all players to use the OK Check-In system, even when not in an intense scene.
As a reminder, the OK Check-In system works as below:
Player 1 holds the OK hand gesture up to Player 2 (reminder- can be a PC or NPC).
Player 2 has three options:
Thumbs up - “All is good, I’m having a great time.” Continue with the scene.
Hand flat and moving in an “Eh?” gesture - “I’m not sure.” Deescalate the scene, offer to find somewhere to decompress/find a guide or staff to help.
Thumbs down - “I’m not okay/I’m uncomfortable with this scene” - Deescalate the scene, offer to find somewhere to decompress/find a guide or staff to help.
Based on Player 2’s response, Player 1 should do the following
Thumbs up - Continue with the scene.
Hand flat and moving in an “Eh?” gesture - Deescalate the scene, offer to find somewhere to decompress/find a guide or staff to help.
Thumbs down - Deescalate the scene, offer to find somewhere to decompress/find a guide or staff to help.
Players are not expected to be therapists. We just ask that you show kindness to your fellow player and assist them in finding somewhere safe at the bare minimum. If there is an issue you need assistance with, Kendall is our Community Management Director
We will do our best to give content warnings before the modules these warnings pertain to. Please let us know at drmimercypointe@gmail.com if you have any questions and concerns.
With all that said, we can’t wait to bring you safe frights and terror this event! See you soon!
October Event Breakdown
Get ready for a trade full of allies and enemies!! We’re breaking down what to expect at DR:MI “Last Word,” so any surprises are simply part of the story, and you, the player, are not left in the dark.
Get ready for a trade full of allies and enemies! We’re breaking down what to expect at DR:MI “Last Word,” so any surprises are simply part of the story, and you, the player, are not left in the dark.
The Race
The Rewritten have begun a smear campaign across the Grand Tides area, placing Mercy Pointe and its citizens at the center of everything bad that has happened recently. If the players hope to win against the Rewritten, they will need any help that they can get.
The War Effort
With the public fall of a faction comes full out war. As seen with their assassination attempts last month, the gloves are off with the Rewritten. Various settlements have banded together against this insidious group, yet the Rewritten will stop at nothing to see these towns destroyed. Players will have a direct hand in defending Mercy Pointe and the surrounding areas from this growing threat. Along with that, the various faces of Mercy Pointe’s factions may have news about the war front outside of the trade settlement.
The Compound
To finally end the havoc the Rewritten has wrought on the Grand Tides area, the base of operations must be taken down. Players will have an opportunity to travel out of the Mercy Pointe area and be ushered into the Rewritten’s main compound, where the villainous faction will make their final stand. The Compound offers players a type of haunted-house scenario where players get to see the depths of the Rewritten’s plans, their resources, and the leader of the Rewritten themself, Thomas Fletch A.K.A Mr. Fitzgerald.
A Building Threat
You know them, you love them-- the Glowshrooms continue to exist and cause problems. This event will see the continuation of this storyline and a building threat for the future. While we will not give away what is to come, just know that this thread will be followed even stronger this event.
Take up your arms, join your allies, and hope that you get the last word.
