What Happened Last Time: October 2022 Event Recap

The residents and travelers of Mourning Glory returned for the October trade, only to find the town overrun by Nemeses. From horrifying clowns to killer slashers, the townsfolk had more than enough to deal with. But Rogue’s Gallery didn’t think so, and re-introduced their Death Games. The prizes were items important to the town’s local factions, and thus were very valuable to the right people. Rogue’s Gallery was “kind” though, and gave each participant a ticket that could be exchanged for clues, help, or even a life. 

Friday night started off with a mystery- the kidnapping of Vic Ford! After leading blue bands into town, Vic and Mustang Ford were ambushed on the way home. Vic was Kidnapped, and Mustang led folks out to a Plot Hole- the entrance to a tunnel system used by Rogue’s Gallery. Unfortunately, exploring the tunnels proved too difficult, and the town had to retreat to think of another way to save Vic.

Later there were sightings of some creepy zed- Mannequins. Headless and silent, they only moved when their target looked away. Luckily folks were able to fend them off, but they persisted through the weekend. Then the first Death Games occurred- leading to violent deaths. More explosive deaths were threatened by the emergence of the Bomb Collar, a device created by Rogue Prime himself. The collar could be set off by Nemesi with a detonator, or as some found, by pulling their own collar’s chain.

During Friday night, the locals held a Graverobber meeting to discuss the urgency of the Dead Zones, during which they met Cancer and Canaan, representatives from the Zodiac Collective and the Arbiters of Aeternum respectively.

Saturday the local Darwinists established a radiation sink as a place to dispose of Dominion irradiated material, and doubled as their place of the local Darwin’s place of worship. The Nemesis games ran on, leading to death after death. Some in the town agreed to play along, while others wanted to fight back. A clue about a final confrontation was given, and the town quickly started preparations for this last deadly game.

Meanwhile, a man came into town begging for help. He claimed to have been on the run from a strange horde of zed for days, and was afflicted by a peculiar condition that caused him to drip and vomit black ichor. Unfortunately, when he was brought in for treatment, he suddenly turned into a zed that, while not strong, was extremely difficult to permanently put down. Other similarly affected victims and zed continued to appear and present dangers to the town.

After many games and Nemesis attacks, finally, the Rogue’s Gallery showdown occurred. The town met the group of anarchists on the edge of town, where they gave them a simple choice: unarm the detonators that would set off all the bomb collars, or fight the entire Rogue’s Gallery to save Vic Ford. The town quickly went to work disarming the detonators, but a few came back to bargain with Rogue Prime for Vic’s life. By turning in 10 tickets, the townsfolk was able to save their capitalist friend while sparing the life of those collared. The town was once again peaceful- or as much as a wasteland town could be.

Sunday ruined this peacefulness with the discovery that Daisy the bear was still being attacked viciously by an unknown menace. Said menace was sighted for the first time off in the woods- a creature with many eyes and glowing green claws. The town aims to hunt the creature so Daisy can finally hibernate in peace for the winter.

Now that the Nemeses are gone, what will winter bring?