November Event Breakdown
Get ready for a trade full of mayhem and mayoral runs!! We’re breaking down what to expect at DR:MI “Of Sound Mind,” so any surprises are simply part of the story, and you, the player, are not left in the dark.
Get ready for a trade full of mayhem and mayoral runs!! We’re breaking down what to expect at DR:MI “Of Sound Mind,” so any surprises are simply part of the story, and you, the player, are not left in the dark.
Creepy critters
Who doesn’t love animals? The November Premiere Event will have a slew of different critter-related mods. While many may hope for the cute and cuddly variety of animals, these critters will have a bit more bite to them. On top of that, our critters are being just a tad bit strange. You can find out what that means in game, whether you want to or not!
The Lake Effect
When the Grand Tides area was struck with (and was partially demolished) by the Zed horde labeled “The Lake Effect” back in August, many believed and hoped that would be the end of it. Unfortunately, due to currently unknown reasons, another horde is beginning to form. It is up to the trade-goers to discover the source of this new Lake Effect and put a stop to it.
Mayoral Race
Mercy Pointe needs a new mayor! The election, previously planned for this trade, was pushed back due to the possibility of current mayor Elias Tharen being potentially mentally-altered. Thus, this trade will have Faction Leads showing up into town with the opportunity for the players to convince these NPCs to run for mayor! Who will you back?
New Season
With the story of the Rewritten being wrapped up, now enters the start of a new season! Players attending this Premiere will get hints at what’s to come for the next season. No spoilers, but a lot of what’s to come will be revealed if you know where to look.
Bundle up, because we’re sending you into winter break with a bang!
October Event Breakdown
Get ready for a trade full of allies and enemies!! We’re breaking down what to expect at DR:MI “Last Word,” so any surprises are simply part of the story, and you, the player, are not left in the dark.
Get ready for a trade full of allies and enemies! We’re breaking down what to expect at DR:MI “Last Word,” so any surprises are simply part of the story, and you, the player, are not left in the dark.
The Race
The Rewritten have begun a smear campaign across the Grand Tides area, placing Mercy Pointe and its citizens at the center of everything bad that has happened recently. If the players hope to win against the Rewritten, they will need any help that they can get.
The War Effort
With the public fall of a faction comes full out war. As seen with their assassination attempts last month, the gloves are off with the Rewritten. Various settlements have banded together against this insidious group, yet the Rewritten will stop at nothing to see these towns destroyed. Players will have a direct hand in defending Mercy Pointe and the surrounding areas from this growing threat. Along with that, the various faces of Mercy Pointe’s factions may have news about the war front outside of the trade settlement.
The Compound
To finally end the havoc the Rewritten has wrought on the Grand Tides area, the base of operations must be taken down. Players will have an opportunity to travel out of the Mercy Pointe area and be ushered into the Rewritten’s main compound, where the villainous faction will make their final stand. The Compound offers players a type of haunted-house scenario where players get to see the depths of the Rewritten’s plans, their resources, and the leader of the Rewritten themself, Thomas Fletch A.K.A Mr. Fitzgerald.
A Building Threat
You know them, you love them-- the Glowshrooms continue to exist and cause problems. This event will see the continuation of this storyline and a building threat for the future. While we will not give away what is to come, just know that this thread will be followed even stronger this event.
Take up your arms, join your allies, and hope that you get the last word.
September Event Breakdown
Get ready for a trade full of crime and corruption! We’re breaking down what to expect at DR:MI “Hostile Takeover,” so any surprises are simply part of the story, and you, the player, are not left in the dark.
Get ready for a trade full of hard choices and your favorite-- zombies! We’re breaking down what to expect at DR:MI “Moral Compass,” so any surprises are simply part of the story, and you, the player, are not left in the dark.
Allies and enemies
The Rewritten have begun a smear campaign across the Grand Tides area, placing Mercy Pointe and its citizens at the center of everything bad that has happened recently. If the players hope to win against the Rewritten, they will need any help that they can get.
Representatives of these different settlements will be around, both as familiar faces and new representatives, to discuss where their settlement stands in relation to Mercy Pointe. Some may need proof of the Rewritten’s involvement within the Chronicle, while some may believe the Drifters and Pointefolk, but be too scared to take up arms. It’s up to the players to bring these towns to their side.
The Chronicle: Special Edition
Secrets don’t make friends, but they do make good headlines. Keep an eye out for a very special edition of The Chronicle at this event, which NPCs will have to sell to those looking for juicy gossip. And remember-- there are no retractions.
Company B
With the fall of Fort Mayfield and the Rewritten sowing chaos around the Grand Tides area, a new faction will enter the playing field-- and they’re coming out swinging! Company B is here to support Mercy Pointe after the Horde, but their support comes with objections from a current faction. Players will have another big choice to make by the end of the event, one that will affect the faction politics of Mercy Pointe and its surrounding areas!
Bounty Board
With scattered criminals come bounties. A new “bounty board” will be created and public to all players to access and interact with. Criminals will be findable a few different ways: some will be able to be “tracked and lured” into town through player interaction, some will be hiding in plain sight on mods, and some may just wander into town. It is up to the players to be diligent and work together to complete these bounties. These will be dangerous and powerful people, preparation is recommended. Don’t worry if you don’t complete them all, these bounties will stay around past September!
So, will you fight for the truth?
August Event Breakdown
Get ready for a trade full of hard choices and your favorite-- zombies! We’re breaking down what to expect at DR:MI “Moral Compass,” so any surprises are simply part of the story, and you, the player, are not left in the dark.
Get ready for a trade full of hard choices and your favorite-- zombies! We’re breaking down what to expect at DR:MI “Moral Compass,” so any surprises are simply part of the story, and you, the player, are not left in the dark.
Rewritten Clues
Throughout the event, players will get the opportunity to learn secrets both about the Rewritten and hints of when to expect mods where they appear. This can happen in three ways:
Module Participation: Participating in select mods will potentially give players information and hints at following encounters within the event.
Supply Caches: A couple of lockboxes may be found throughout the property that can contain information on the Rewritten and/or upcoming mods.
NOTE: If you like puzzles, ciphers, and/or riddles, this is the thing for you.
Intercepted Letters: Some mail may come through town via the mailbox, NPCs, or may be scattered on the property. While some may mean nothing, others may be clues as to what is to come.
Local World Map & Worldbuilding
For players who attended the July event, you may have checked out the War Map that was an important part of Battlement day. It featured a collection of settlement names scattered across a large map. Those settlements weren’t just for show, and are real areas within the county-wide lore of Dystopia Rising: Michigan!
This event will have players learning more about the settlements all around Mercy Pointe and the “Grand Tides” area. On top of this, players have the opportunity to learn more about the factions within Mercy Pointe. Just ask Face NPCs about their organization, and you may get some new information!
The Horde
Who’s a comin? Zeds a comin. The Grand Tides area is being struck by a seemingly endless horde. Expect a high amount of zed threats this game, culminating in a large horde pushing through Mercy Pointe!
Here’s the twist: you get to choose how strong it is.
The Choice
Players will have one major choice coming into this game that can affect not only the event’s storyline, but the season going forward. The choice?
What town will the horde hit?
Players will have to decide where the Horde moves in the Grand Tides area and which settlement will be in its path-- and will have to face the consequences afterwards.
Who will you choose?
July Event Breakdown
Get ready for a trade full of tactics and terror! We’re breaking down what to expect at DR:MI “Battlegrounds,” so any surprises are simply part of the story, and you, the player, are not left in the dark.
Get ready for a trade full of tactics and terror! We’re breaking down what to expect at DR:MI “Battlegrounds,” so any surprises are simply part of the story, and you, the player, are not left in the dark.
Battlement Day
Headed by Hope’s Hand, Battlement Day is a yearly tradition of military tactics, combat medics, and military logistics being practiced and trained within a settlement. The origins for this holiday come from Marigold Flowers deciding to create something joyous for the public that would in turn pull these strains into military training without their awareness. This holiday has members from all walks of life coming into settlements to train in combat maneuvers, skills, and running medic simulations. At the end, once the sun is about to start setting, a large capture the flag event is held.
The Teams
This year, The Orchard has challenged Hope’s Hand to see which faction is truly better when it comes to military prowess. PCs will be split into two even teams, one team supporting The Orchard and the other supporting Hope's Hand. This will be chosen at random, with PCs first split into tiers based on their XP levels, and then randomized to each team. This way, character builds won’t skew numbers to favor a faction. and each side has a fair chance to win the competition. You will know what team you’re on at check-in when you receive a bandana with the coordinating color. Blue is for Hope’s Hand and yellow is for The Orchard!
The Games
A series of games will be held by the various factions of Mercy Pointe. These will range from obstacle courses to water balloon fights, Jones Runs to games of tag. Playing these games will award the winning team with rewards and an Advancement upon the "War Map." Speaking of the “War Map”…
The war map
The War Map is where a team can use their hard-earned Advancements to move units across a specially designed game board. Each team will have 8 units at opposing starting points. The objective? Advance your Soldiers across the board to hold Advancement spaces, which will give your team extra Boons or give the other team extra Banes for the final game of Capture the Flag-- in which the winner takes all! More than one team can be on the same space before the final game of CTF, but only the team with the most Soldiers on the space gets those benefits. So choose your moves carefully!
Capture the flag
Capture the Flag is the final game within the Battlement Day festivities. The two teams will take their prospective flags to the two different sides of the town. The goal? Get the other side's flag down to the dock. As stated previously, based upon what spaces your team claimed upon the War Map, your team will have certain Boons or the opposing team will have a certain Bane. Whichever team wins Capture the Flag is the winner of Battlement Day!
what about the rewritten?
Last event, it was revealed that the saboteurs of the town were a group named the Rewritten. No one knows anything more though, like why they’re attacking the town. And can some war games really be more important than investigating further? Worry not-- you don’t think they’d miss out on some fun and games, do you?
traveling mysteries
There will be a collection of mods that deal with the county area surrounding Mercy Pointe. PCs will get the chance to learn more about the nearby towns and can uncover recent history-- maybe even something about the fallen town of Driftwood Dover.
So, are you ready for war? Grab your ticket for our July event!
June Event Breakdown
Get ready for a trade full of intrigue and bloodbaths! We’re here to break down what to expect for this June event, so any secrets revealed are simply part of the story, and you’re not left in the dark.
Get ready for a trade full of intrigue and bloodbaths! We’re here to break down what to expect for this June event, so any secrets revealed are simply part of the story, and you’re not left in the dark.
Whodunnit?
Last month someone was sabotaging Mercy Pointe with diseases and mayhem, all leading up to a dangerous bomb defusal that left the townsfolk asking “who did this?” Factions are pointing fingers at each other, and it’ll be up to you to suss out who’s really behind the madness.
We want you to get to know each faction. Each faction will have a secret that players can reveal through mods. These secrets may prove a group innocent of these crimes, but guilty of others. Work together to cross suspects off your list and find clues to who really is behind the town terror.
Raider Sightings
Raiders have become a problem over the last month. Some think it’s due to the sudden influx of Lineages living in Mercy Pointe, but others suspect last month’s villain leading them here. They have been attacking the outskirts of town, resulting in loss of resources and even death. The local factions have been too distracted with accusations to organize any defense. Expect Raiders to be a present threat this month, culminating in a final onslaught. Which brings us to…
A Fractured Community
Not only will you want to find out who is behind the chaos, but you’ll want to convince those factions who aren’t to work together and rally against the Raider threat! Each faction will have a condition to be reached by PCs that will get them to assist in the final battle, such as providing resources like brews or by mechanically lowering the ranks of all Raider threats. Some NPCs may even join the fight!
In the end, PCs can decide whether to fulfill the factions’ conditions, use political intrigue (aka blackmail) with the uncovered faction secrets, or simply raw dog the finale mod.
So, are you ready to puzzle the pieces together? Grab your ticket for our June event!
