Hello Mourners and Travelers! Once again we bring you a content warning post, so you’re out-of- game prepared for all of the fear and horror we’re throwing your way during this November trade!
What Happened Last Time: September 2023 Event Recap
With the Dominion gone, vultures circled the carcass of Mourning Glory as it struggled to put itself back together again. On Friday night, new face and travelers worked together to rebuild a broken barrier and keep the Cult of the Silent safe from Raiders. More townsfolk worked their way through the sewers to flush out radioactive material left by the Dominion, creating a source for clean water. Mourning Glory was ready to put in the work to rebuild, but not everyone visiting had the same idea of what that looked like.
DR: MI October Event Content Warnings
What Happened Last Time: August 2023 Event Recap
The final chapter had begun for Mourning Glory’s war against the Dominion.Only the most dedicated remained in the extremist Darwin cult, holding on to whatever remnants of power they could. Mourning Glory was ready to squash them- but Banting had one last deus ex machina in his pocket. Thanks to help from the Neighborly Association, the town found out that Banting was working on a powerful bioweapon, which had the power to wipe out the Greater Lakesea area. He planned on testing it the next day, right in the middle of town. Those opposed to Banting would have to move fast to stop him from finishing his research.
DR:MI September Event Content Warnings
What Happened Last Time: July 2023 Event
After a gruesome attack by the Reeve on Mourning Glory in June, rumors abounded in the Lakelands that the Reeve was sailing back to Bad Axe, a rowdy pirate port town. Even worse, the Dominion navy was said to be gathering their forces to join her there. This presented an opportunity to those opposing the Dominion though-- wipe out their forces here, and remove their stranglehold on the Lakesea.
DR:MI August Event Content Warnings
DR:MI July Event Content Warnings
What Happened Last Time: May 2023 Event
DR:MI June Event Content Warnings
Mod Requests and You
What Happened Last Time: March/April 2023 Event
As the Lakeseas thawed from the Great Freeze, the Purebloods in the area looked for entertainment. The Fords sent out a call for champions to participate in the Ides March Games, which not only served the traditions of the Purebloods, but allowed champions the chance to receive a Black and Gold Card. With these, winners could ask factions for almost anything they desired. But first, townsfolk had to retrieve the Grave Guard, laid to rest from November, from the Gravemind. And then a ball!
DR:MI May Event Content Warnings
What Happened Last Time: November 2022 Event Recap
DR:MI March/April 2023 Event Content Warnings
Beyond the Culinary Station: Eating at DR:MI
Going to a larp event can be intimidating, even more so when you don’t know how you’re going to feed yourself. Is there a kitchen? Or is your only heating option a campfire? What options will keep you energized? While we’ve gone over our cooking amenities and rules in the past with our Cooking FAQ, we wanted to provide some further insight and tips on how to keep yourself fueled throughout the weekend.
The Ides of March: To the Victors Go the Spoils
DR:MI November Event Content Warnings
Hello Mourners and Travelers! Once again we bring you a content warning post, so you’re out-of- game prepared for all of the quiet horror we’re throwing your way during this November trade!
Dystopia Rising is by nature a horror and survival larp, and while we DO love to shock and scare your characters, we’d never want to do any actual mental or physical harm to our playerbase. Please remember it’s always okay to opt out of a scene and walk away, with no penalties or repercussions for you or your character. Player safety is first and foremost. If you have any questions or concerns after reading this blog, let us know!
Below are the elements to expect from this event.
Hallucinations - The veil is thin this time of year, and thus the Gravemind might effect your character’s mind in strange ways. They may see things that aren't actually there, or even interact with those things.
Fake Drug Use - With the release of the Local Drug Plot Cards, there will be fake drug use and manufacturing seen at this event. We prohibit the use of all actual drugs and alcohol at our events.
Loss of Control - In game mechanics may cause your character to lose control of their actions. We will never force someone into an uncomfortable situation, and if at any time you are uncomfortable, please use the eyes-down mechanic or talk to a Guide.
Torture - NPCs and/or PCs may be subject to fake torture. We will never actually put anyone at risk, and all scenes will be using the OK Check-In system to make sure everyone is having a safe and fun time.
Parasites - Specifically parasites that host in human bodies and cause harm. This includes elements like eggs, creatures growing within the skin, etc.
Psychological Horror - You may encounter psychological aspects such as extreme fear, gaslighting, paranoia, grief, and more. We encourage players to take a moment after intense scenes to decompress so that you can keep enjoying your game without extreme bleed.
Please remember you can always OPT OUT of a scene using ‘Eyes Down’ - placing your hand over your brow and looking down to signal you are leaving a scene for any reason, no questions asked. You may also ask a guide on scene to help find you somewhere to decompress.
We encourage all players to use the OK Check-In system, even when not in an intense scene.
As a reminder, the OK Check-In system works as below:
Player 1 holds the OK hand gesture up to Player 2 (reminder- can be a PC or NPC).
Player 2 has three options:
Thumbs up - “All is good, I’m having a great time.” Continue with the scene.
Hand flat and moving in an “Eh?” gesture - “I’m not sure.” Deescalate the scene, offer to find somewhere to decompress/find a guide or staff to help.
Thumbs down - “I’m not okay/I’m uncomfortable with this scene” - Deescalate the scene, offer to find somewhere to decompress/find a guide or staff to help.
Based on Player 2’s response, Player 1 should do the following:
Thumbs up - Continue with the scene.
Hand flat and moving in an “Eh?” gesture - Deescalate the scene, offer to find somewhere to decompress/find a guide or staff to help.
Thumbs down - Deescalate the scene, offer to find somewhere to decompress/find a guide or staff to help.
Players are not expected to be therapists. We just ask that you show kindness to your fellow player and assist them in finding somewhere safe at the bare minimum. If there is an issue you need assistance with, Kendall is our Player Relations manager.
We will do our best to give content warnings before the modules these warnings pertain to. Please let us know at dystopiarisingmi@gmail.com if you have any questions and concerns.
With all that said, we can’t wait to bring you safe frights on this Silent Night! See you soon!
What Happened Last Time: October 2022 Event Recap
The residents and travelers of Mourning Glory returned for the October trade, only to find the town overrun by Nemeses. From horrifying clowns to killer slashers, the townsfolk had more than enough to deal with. But Rogue’s Gallery didn’t think so, and re-introduced their Death Games. The prizes were items important to the town’s local factions, and thus were very valuable to the right people. Rogue’s Gallery was “kind” though, and gave each participant a ticket that could be exchanged for clues, help, or even a life.
Friday night started off with a mystery- the kidnapping of Vic Ford! After leading blue bands into town, Vic and Mustang Ford were ambushed on the way home. Vic was Kidnapped, and Mustang led folks out to a Plot Hole- the entrance to a tunnel system used by Rogue’s Gallery. Unfortunately, exploring the tunnels proved too difficult, and the town had to retreat to think of another way to save Vic.
Later there were sightings of some creepy zed- Mannequins. Headless and silent, they only moved when their target looked away. Luckily folks were able to fend them off, but they persisted through the weekend. Then the first Death Games occurred- leading to violent deaths. More explosive deaths were threatened by the emergence of the Bomb Collar, a device created by Rogue Prime himself. The collar could be set off by Nemesi with a detonator, or as some found, by pulling their own collar’s chain.
During Friday night, the locals held a Graverobber meeting to discuss the urgency of the Dead Zones, during which they met Cancer and Canaan, representatives from the Zodiac Collective and the Arbiters of Aeternum respectively.
Saturday the local Darwinists established a radiation sink as a place to dispose of Dominion irradiated material, and doubled as their place of the local Darwin’s place of worship. The Nemesis games ran on, leading to death after death. Some in the town agreed to play along, while others wanted to fight back. A clue about a final confrontation was given, and the town quickly started preparations for this last deadly game.
Meanwhile, a man came into town begging for help. He claimed to have been on the run from a strange horde of zed for days, and was afflicted by a peculiar condition that caused him to drip and vomit black ichor. Unfortunately, when he was brought in for treatment, he suddenly turned into a zed that, while not strong, was extremely difficult to permanently put down. Other similarly affected victims and zed continued to appear and present dangers to the town.
After many games and Nemesis attacks, finally, the Rogue’s Gallery showdown occurred. The town met the group of anarchists on the edge of town, where they gave them a simple choice: unarm the detonators that would set off all the bomb collars, or fight the entire Rogue’s Gallery to save Vic Ford. The town quickly went to work disarming the detonators, but a few came back to bargain with Rogue Prime for Vic’s life. By turning in 10 tickets, the townsfolk was able to save their capitalist friend while sparing the life of those collared. The town was once again peaceful- or as much as a wasteland town could be.
Sunday ruined this peacefulness with the discovery that Daisy the bear was still being attacked viciously by an unknown menace. Said menace was sighted for the first time off in the woods- a creature with many eyes and glowing green claws. The town aims to hunt the creature so Daisy can finally hibernate in peace for the winter.
Now that the Nemeses are gone, what will winter bring?
Tutorial: Flower Crowns for Silent Night
Even though winter is fast approaching, the Cult of the Silent tend to don muted floral crowns in celebration of Silent Night. We wanted to give you a chance to make your own, so you can join the festivities in style!
1. Assemble materials.
You'll need -
Assorted fake flowers of your choice
Floral wire (you can use a thinner version or thicker "branch like" wire)
Floral tape
Hot glue
Measuring tape
Wire cutting tool
2. Gather flowers in bunches.
Separate individual flower stems from larger stems. Arrange stems into little bunches, making sure to evenly distribute different flower colors/types. Set aside several extra flowers as filler for later.
3. Tape bunches together.
Using floral tape, wrap the stems in each bunch together. Try not to bunch all the flowers perfectly at the top to ensure your end product is nicely spaced.
4. Create base crowns.
Measure the circumference around where you'd like the crown to sit on your head. Cut a piece of floral wire slightly larger that what you measured (the flowers will add bulk). Link each end of the wire to one another by bending the tip of each side inward. You'll be left with a circle.
5. Start spiral taping base.
Beginning with the place your floral wire links together, being spiraling taping around the wire. Smooth the tape with your finger as you go.
6. Tape down bunches as you go.
While spiraling the floral wire with your tape, evenly work in your floral bunches. Use the flowers you set aside earlier to fill any gaps. Hot glue may be used to help secure stubborn floral bunches/stems.
7. Time to party the Silent way: quiet and respectfully.
Thank you to Rachael Crain for creating this tutorial.












